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IN THE BRAIN OF GOJKO ADZIC, GAMES IN THE CLOUD
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Cloud and grid computing are becoming more popular and with improved functionality are now a good choice for startups. Although they solve lots of problems with traditional dedicated infrastructure, clouds are still in the early adopter phase and introduce a whole set of new challenges.
In this talk, Gojko Adzic presents an experience report from a recent project of a multiplayer games server deployed on cloud infrastructure using a computing grid for processing. Gojko will discuss architectural and deployment challenges, talk what was really good, what went bad, and what how the cloud changes the traditional approach to infrastructure and deployment.
This is a session for Java and .NET architects and developers.
Monday 30th March 2009
Track 1
18:30 GAMES IN THE CLOUD
Gojko Adzic: Gojko Adzic talks about a multi-player casino project that started about 6 months ago. The system is deployed in the cloud and uses a processing grid. The talk is mainly about the architectural challenges faced until View the podcast here...
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