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CLOUD & GRID FOR ONLINE GAMING HIGH SCALABILITY SYSTEMS 09-07-09
CLOUD & GRID EVENT
First Meeting - Online Gaming High Scalability SIG
This first meeting of the Online Gaming High Scalability SIG will feature a full day of talks, over two tracks, on Cloud & Grid technologies and their potential for the development of online gaming high scalability systems.

In addition to experience reports from the community, we have invited some of the leading cloud experts in the UK to discuss potential benefits of cloud computing, such as resource elasticity, as well as challenges, such as storage and security. We will have a track for IT managers focused on business opportunities and issues and a track for architects and developers more focused on implementation issues.

The event is free but up-front registration is required as we will only have limited seats available, so please let us know in advance, if you are planning to attend by completing the registration form on this page (top right).

Note: The event is planned to finish around 5 PM so that people can make their way to Victoria on time for CloudCamp London. CloudCamp is a meeting of the cloud computing community with short talks, is also free but you will have to register for it separately

PROGRAMME

Thursday 9th July 2009
   Track 1
   COMING SOON ....
 
   
10:15-10:45    WOULD YOU BET ON THE CLOUD?
Alexis RichardsonAlexis Richardson presents on which businesses are on the cloud and why? When should you look at cloud services and what's the payoff? more...
   
10:50-11:35    CASINO IN THE CLOUDS
Gojko AdzicGojko Adzic: Gojko Adzic (AGL) presents an experience report from a recent online gaming project involving an extensive use of cloud and grid technologies. more...
   
11:40-12:25    ENTERPRISE DATA FABRIC & RESILIENCE
Mike StolzMike Stolz: Mike Stolz explains how an Enterprise Data Fabric (EDF) can improve resiliency and performance. Mike will outline 3 use cases for the GemFire Data Caching Technologies that clearly demonstrate a reduction of cost of ownership and overall system latency and increased reliability, scalability and throughput. Podcast & more...
   
   COMING SOON ....
 
   
13:25-14:10    HOW MUCH OF A GAMBLE IS THE CLOUD?
Simon WardleySimon Wardley: Simon Wardley examines of the benefits & risks of cloud computing and how this industry is shaping up. more...
   
14:15-15:00    SECURITY ISSUES IN THE CLOUD
Chris PurringtonChris Purrington: In this talk, Chris Purrington will discuss security challenges for cloud deployments and present VPN Cubed, a solution for integrating your existing infrastructure with the cloud. more...
   
15:00-15:25    IS CLOUD COMPUTING A GAMBLE?
Simon WardleyIs Cloud Computing a Gamble?
   
15:25-16:10    CLOUDS FROM THE GROUND UP
Alan  Williamson  Alan Williamson : Its all very easy to get seduced by all the marketing hype coming from the various cloud infrastructure providers, but how does it map to the reality? This talk will take you through a number of the large providers, illustrating their various subtle differences, and how those insignificant more...
   
16:15-17:00    FROM GRID TO CLOUD
Simon WatererSimon Waterer: Simon Waterer will discuss some of the key components of a compute grid infrastructure and will highlight some of the key challenges organisations have to meet as their compute grids expand. Simon will also discuss one organisation within the spread betting industry that has recently started using grid technology. more...
   
   Track 2
   COMING SOON ....
 
   
   
10:50-11:35    FAST AS THE GRID, SAFE AS A DATABASE
Matthew FowlerMatthew Fowler: Matthew Fowler looks at the persistence issues on computing clouds. He discusses architectural principles and problems that cloud persistence presents to application developers and presents a possible solution, focusing on the key ideas, the tooling and the deployment options. more...
   
11:40-12:25    SPACE-BASED GAMING ADVANTAGE
James  LiddleJames Liddle: In this session Jim Liddle will explore, technically, how GigaSpaces Space Based Architecture brings technical benefits that give a specific advantage to gaming applications. more...
   
   COMING SOON ....
 
   
13:25-14:10    BETTING ON DATA GRIDS
Dave FelceyDave Felcey: In the gaming industry real-time updates and resilience are key. In this talk, Dave Felcey will give an overview of Oracle Coherence and related technologies, and will explain how getting price changes to users by caching data in memory and pushing real-time changes to clients using Coherence can provide a competitive edge. more...
   
14:15-15:00    ACHIEVING SCALE WITH MESSAGING
Tony Garnock-JonesTony Garnock-Jones: Tony Garnock will explain how to achieve scale with messaging and the cloud. more...
   
   
15:25-16:10    GOING THE EXTRA MILE
Christian JamesMike  StolzChristian James & Mike Stolz: In this talk, Christian James and Mike Stolz explained how the combination of an Enterprise Data Fabric inside the firewall and Push Technology for delivery over the Internet ("the last mile") can address lower end-to-end latency and turn it in to competitive advantage. Podcast & more...
   
16:15-17:00    TRANSACTION PROCESSING, DATA MINING & CL
Nicola CardaceNicola Cardace: Nicola will talk about the opportunity and advantages of shifting significant critical areas of the enterprise architecture into the cloud. Nicola will also talk about one of the most original but mature solutions in transaction processing and data mining. more...
   


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