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Coding Dojo:Coding Dojo
Coding Dojo
A Coding Dojo is a meeting where a bunch of coders get together to work on a programming challenge. They are there to have fun and to engage in DeliberatePractice in order to improve their skills. They use various languages, various tools, various exercise formats. They consider the outcome of an exercise successful when it is completed within allocated time AND the audience can repeat the exercise at home by themselves.

For this dojo, instead of working on a challenge from scratch, we’ll start from an existing solution and try to improve it.

The starting point will be the Minesweeper implementation created on a previous coding dojo. It contains only 272 lines of Java code (source + tests) and a lot of room for improvement.

Some guidelines for the session:
  • Two programmers will work on the code for 7 minutes. After this period, one of them switch his place with someone from the audience.
  • The pair decides their next step and make sure the audience understand what they’re doing. Discussion with the audience is acceptable, but the final word is always from the pair.
  • The pair should follow the 3 Rules of TDD:
    1. You are not allowed to write any production code unless it is to make a failing unit test pass.
    2. You are not allowed to write any more of a unit test than is sufficient to fail; and compilation failures are failures.
    3. You are not allowed to write any more production code than is sufficient to pass the one failing unit test.
  • At the end there will be a retrospective to identify all the lessons learned.


ABOUT IVAN SANCHEZ
Ivan is an advocate of Agile software development. He believes a successful software project depends on continuous delivery of business value and has spent the last years trying various ways to achieve that....
More about Ivan Sanchez
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