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Cloud & Grid for Online Gaming High Scalability Systems: Tony Garnock-Jones on Achieving scale with messaging and the cloud
Achieving scale with messaging and the cloud
Tony Garnock will explain how to achieve scale with messaging and the cloud.

ABOUT TONY GARNOCK-JONES
Tony has been working at LShift, since 2002, and is one of the developers of RabbitMQ.
More about Tony Garnock-Jones

ABOUT THE ONLINE GAMING HIGH SCALABILITY SPECIAL INTEREST GROUP
The mission of the Online Gaming High Scalability special interest group is promoting technical advancements to build and operate bigger, better and faster online gaming systems. Our plan is to organise regular meetings in the UK where IT managers, technical architects and developers can network and exchange experiences and knowledge with their peers from the community.
More about the Online Gaming High Scalability Special Interest Group
PODCAST ACHIEVING SCALE WITH MESSAGING AND THE CLOUD

This session took part at the Cloud & Grid for Online Gaming High Scalability Systems. You can view the other 13 podcasts here.
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