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Cloud & Grid for Online Gaming High Scalability Systems: Christian James & Mike Stolz on Going The Extra Mile
Going The Extra Mile
Today's electronic markets are demanding lower and lower end-to-end latency. The acceptable time from an event occurring to reporting the effect of the event to consumers around the world has gone down to seconds and even sub-second in some cases.
In this talk, recorded at the Cloud & Grid event by the Online Gaming High Scalability SIG, Christian James and Mike Stolz explained how the combination of an Enterprise Data Fabric inside the firewall and Push Technology for delivery over the Internet ("the last mile") can address this and turn it into competitive advantage.
ABOUT CHRISTIAN JAMES
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Christian James is the product manager of Push Technology's high performance and low latent messaging product suite Diffusion. Christian leverages his experience of the delivery of e-Commerce/betting and trading platforms to expand Push Technology's
More about Christian James
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ABOUT MIKE STOLZ
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Mike Stolz is vice president of architecture and strategy for financial services at GemStone Systems. In his role, Stolz leverages his expertise
in targeting, developing and delivering innovative technology solutions to expand GemStone's global fina
More about Mike Stolz
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ABOUT THE ONLINE GAMING HIGH SCALABILITY SPECIAL INTEREST GROUP
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The mission of the Online Gaming High Scalability special interest group is promoting technical advancements to build and operate bigger, better and faster online gaming systems. Our plan is to organise regular meetings in the UK where IT managers, technical architects and developers can network and exchange experiences and knowledge with their peers from the community.
More about the Online Gaming High Scalability Special Interest Group
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PODCAST GOING THE EXTRA MILE
This session took part at the Cloud & Grid for Online Gaming High Scalability Systems. You can view the other 13 podcasts here.
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