The Audio Developers Meet Up offers monthly talks for developers of all skills, and aims to showcase many aspects of audio development, provide tips and tricks from professionals, and be a platform to present innovative and research projects.
The Audio Developers Meet Up spins off of the Audio Developer Conference, the largest annual gathering of audio developers.
Some recurring themes are: Digital Signal Processing, 3D audio, embedded audio, plug-in development, audio for mobile and more.
We welcome proposals from individuals and company alike. Please contact firstname.lastname@example.org with an outline of your talk and we'll get back to you.
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JUCE video processing module
Featuring Daniel Walz
With JUCE having the building blocks to create audio software and integrate into a broad ecosystem of audio backends and plugin APIs, there was always the lack of video tools. The usual video rendering frameworks are often limited with their audio to playback at most. So to create tools, that let...discovery video audio
London Audio Developers: The Tracktion Engine and Interacting Neurons Make Noise
Featuring Dave Rowland and Jules Storer
Recently, Tracktion open-sourced their powerful audio engine - the same engine behind their DAW Waveform. Jules and Dave - the authors of Tracktion and Waveform - will give us a tour of the inner working of the engine.devops audio audio-analysis
Featuring Timur Doumler
In this meetup, we will discuss P1386 (https://wg21.link/p1386) – a proposal to add a basic, modern audio API to the C++ standard library. We will present the design and implementation of the API in its current state, show working example apps, and give an update on the progress of the proposal...dsp c++ discovery audio
SOUL Language - The Future of Audio?
Featuring Julian Storer and Cesare Ferrari
Jules and Cesare will be giving an overview of the SOUL language and why they believe it is the future of audio! We will then be showing some examples of code before having an open discussion to hear your feedback on the language and architecture of the project!dsl digital-signal-processing soul discovery audio
An Overview of CI for Audio Plug-ins
Featuring Luke Maycock and Anthony Nicholls
Anthony Nicholls (Focusrite) and Luke Maycock (Sonnox) will give us an overview of how audio plug-in company Sonnox went from no previous CI experience, building plugins (AU, AAX, AAX DSP, UA, VST2, VST3, WAPAPI) on developer's local machines, to a self-hosted CI system capable of reliable...digital-signal-processing continuous-integration ci mobile audio music c++ plug-in juce dsp 3d-audio mobile-audio
Audio Developers Meet Up- Using Chirp
Featuring Damien Laidin and James Nesfield
Chirp has made its own development board specifically designed for audio on embedded systems. This board, combined with the Chirp Connect Arm SDK allows to send and receive data with sound.mobile audio music c++ plug-in juce dsp 3d-audio mobile-audio
Usage, Theory, and Applocation of the WebAudio API
Featuring Joseph Reeve and Magnus Woodgate
WebAudio is one of those things that is most audio developers know is there, but don’t understand what it is, how it works, or when it’s useful.midi mobile audio music c++ plug-in juce dsp 3d-audio mobile-audio
Binaural audio in VR
Featuring Lorenzo Picinali
At this month's Audio Developer Meetup, Dr. Lorenzo Picinali will talk about binaural spatialisation, a technique which allows to create 3-dimensional audio using a simple pair of headphones.binaural-audio vr mobile audio music c++ plug-in juce dsp 3d-audio mobile-audio
Using Interactive Machine Learning to Create Musical Instruments Using EMG (Muscle Activity)
Featuring Michael Zbyszynski
Michael Zbyszynski will be joining us for this Audio Developer Meetup session to tell us more about using machine learning to create a musical instrument from muscle activity. Don't miss it!machine-learning audio music c++ plug-in juce dsp 3d-audio mobile-audio mobile
Surround Modelling Using Delays
Featuring Daniel Walz
In most setups, panning is used to place virtual sound sources in a stereo or surround field. In this talk a method is presented to create a virtual sound stage using delays. This will create a more convincing rendition of the surroundings, and adds physical phenomena like the Doppler effect.mobile mobile-audio 3d-audio dsp juce plug-in c++ music audio