London Graphics Programmer User-group is for graphics and game developers who are interested in real-time or off-line rendering and who want to share your idea with other people with similar interests.
Every level is welcome. If you are an expert, you may enjoy sharing your work with others or if you are still learning, it is an opportunity to ask the experts your questions.
The idea for our bi-monthly meetups is to show presentations that both the beginners and experts find useful and interesting.
The talks will focus mostly on:
- Programming computer graphics
- Real-time and off-line rendering
- Ray tracing
- Physical-based shading
- and so on
We talk, we show, we share, we care.
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Real-Time Lightmapping in Wicked Engine
Featuring János Turánszki
The 4th London GPU meetup will feature János Turánszki (@turanszkij) where he will speak about how he implemented a real-time light mapper in his own engine.
This meeting will also come after SIGGRAPH 2019, so there will be a long session of news to speak about What's new in graphics.code games
Featuring Rosario Leonardi
At our second meetup, Rosario Leonardi will talk about what’s new in computer graphics, looking in particular at the news from GDC. Maurizio Cerrato will talk about GPU architecture.exploration quality code data game-architecture game-graphics game-design game
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