Martin is open source contributor and web evangelist by heart from Zurich with a decade experience from the trenches of software engineering in multiple fields.
He works as a software engineer at Archilogic in front- and backend. He devotes his time to moving the web forward, fixing problems, building applications and systems and breaking things for fun & profit.
Martin believes in the web platform and is working with bleeding edge technologies that will allow the web to prosper.
Talks I've Given
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Workshop: Practical WebGL - Intermediate
Featuring Martin Splitt
What’s this about? Thanks to the wide adoption and availability of WebGL across browsers (including those on mobile) we get control of the full graphics pipeline.
web webgl fullstack fullstackcon javascript js opensource 3d w3c -
Life of a Pixel:Rendering Performance Demystified - Intermediate
Featuring Martin Splitt
When the browser puts pixels on to screen, there’s a lot of work happening behind the scenes. While it’s well known that “GPU accelerated” is good for silky smooth animations and apps, it’s surprisingly hard to figure out what that really entails and means.
fullstack fullstackcon javascript js web w3c open-source webgl gde