After a few years working as a software engineer in Poland I moved to the UK to do a PhD in theoretical computer science, with focus on verification and optimization of real time systems using game theoretical concepts.
Since completing the PhD, I worked on delivering software solutions that are scalable and enable my organization to move fast. First, as a technical architect for one of the game teams at Playfish, the London based EA game studio and now as a senior core services engineer at Yammer/Microsoft.
Talks I've Given
Agile Organization – Rapid Feature Iteration with Dropwizard and Metrics
Featuring Michal Rutkowski
Although Yammer's product is targeted at businesses, our product development model is much closer to that of user facing companies, such as Google or Facebook.mucon microservices dropwizard