Richard is a software developer/tech lead/architect who's spent the last few years specialising in microservice systems in .Net for companies big and small, currently working with a team in Copenhagen on their journey from monolith to services. He was worked on AAA games for Microsoft, on minimum viable products for startups, and everything between, bringing a focus on pragmatism and the pursuit of continuous improvement. He is passionate about engineering and solving real problems, over code and complexity for the sake of it, and about finding new and better ways to collaborate and succeed together a team.
Richard blogs at richardwellum.com.
Talks I've Given
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Messages - Patterns and Pitfalls
Featuring Richard Wellum
When you design and build an ecosystem of Microservices, the communication between them is a vital part. During this talk you will learn at the main message types at your disposal, and how designing our messages with Commands, Events and Queries will control both your interaction with other...
architecture mucon commands microservices