Expert Overview
Things I'm Doing
Talks I've Given
Tim is a computer scientist and illustrator with particular interest in the visualization of mathematical structures and calculi.
Head over Tim's homepage, follow him on twitter @timsgardner and check out his projects on GitHub.
 
Talks I've Given
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Games and 3D Graphics in Arcadia
Featuring Timothy Gardner
Arcadia is the integration of Clojure into the Unity 3D game engine and development environment. Unity exports to nearly all major gaming platforms, while Clojure's functional data and capacity for live programming and optimizing macros provide unique benefits to game developers. In this...
clojure fpx functional-programming game-development