We have two talks for the April meetup.
In this talk I'm going to explain mutation testing and how it helped me be more confident about my Ruby code, and also how to write better Ruby in the future.
My name is Rafal Szalanski and I'm a software engineer at Onfido. I experiment with lots of languages but always come back to Ruby.
I’m remaking a classic boxing video game, with a twist: the narrative is defined through the hopes, dreams and desires of the player’s opponents, not the player themselves. I’ll be talking about flipping enemy design in games on its head, as well as demoing a key part of my boxing game: the trash-talk engine!
A self-taught coder and amateur game maker. Currently working as a junior dev at ThoughtWorks.