At the first WebGL workshop of 2014, Alvin will be giving a brief introduction to pixi.js (a super fast HTML5 2D rendering engine that uses WebGL with canvas fallback).
Then we'll take a look at light and shadows in WebGL... I'll try to include some THREE.js this time.
I am a part-time HTML5 game developer who really thinks the web can win. According to this, I am also starting to dive into graphics programming, hence the WebGL workshop.
Sorry, no member has joined this event so far.