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Meet up

JavaScript Game Engines, Part 1

Tuesday, 12th April at Skills Matter, London

This meetup was organised by London HalfStack in April 2011

This month, Nick Brown will present on game development in Ajax and HTML5.

JavaScript Game Engines, Part1

The April London Ajax User Group will be part 1 of a two-part series on JavaScript Game Engines. Part 2 will follow in May. This month, Nick Brown from Boss Level Games will present on game development in Ajax and HTML5.

Nick Brown

Nick has over 17 years experience in the creation, use and monetisation of disruptive technologies in the connected web, mobile and smart TV space. In founding Boss Level, he acknowledges a 30-year love affair with digital gaming.

JavaScript Game Engine Panel

The April London Ajax User Group will be part 1 of a two-part series on JavaScript Game Engines. Part 2 will follow in May.

Ian Ballantyne

Ian Ballantyne works as part of the game engine team, building technology to assist developers in using the Turbulenz Game Engine.

Nick Brown

Nick has over 17 years experience in the creation, use and monetisation of disruptive technologies in the connected web, mobile and smart TV space. In founding Boss Level, he acknowledges a 30-year love affair with digital gaming.

Attending Members

Sorry, no member has joined this event so far.

Overview

This month, Nick Brown will present on game development in Ajax and HTML5.

JavaScript Game Engines, Part1

The April London Ajax User Group will be part 1 of a two-part series on JavaScript Game Engines. Part 2 will follow in May. This month, Nick Brown from Boss Level Games will present on game development in Ajax and HTML5.

Nick Brown

Nick has over 17 years experience in the creation, use and monetisation of disruptive technologies in the connected web, mobile and smart TV space. In founding Boss Level, he acknowledges a 30-year love affair with digital gaming.

JavaScript Game Engine Panel

The April London Ajax User Group will be part 1 of a two-part series on JavaScript Game Engines. Part 2 will follow in May.

Ian Ballantyne

Ian Ballantyne works as part of the game engine team, building technology to assist developers in using the Turbulenz Game Engine.

Nick Brown

Nick has over 17 years experience in the creation, use and monetisation of disruptive technologies in the connected web, mobile and smart TV space. In founding Boss Level, he acknowledges a 30-year love affair with digital gaming.

Who's coming?

Attending Members

Sorry, no member has joined this event so far.