Skimlinks
Skimlinks creates native monetization solutions for publishers, rewarding them for any e-commerce they drive by automatically turning product links and references into trackable affiliate links.
Integrated with more than 20,000 merchants, Skimlinks processes 300 million clicks a month on over 1.5 million sites around the web, helping publishers like Time Inc, Hearst and The Huffington Post earn revenue and gain insights from their commerce-related content.
We have used Clojure in our technologically diverse platform for approximately two years. Its expressive nature, performance, and JVM foundation makes it suitable for numerous applications, including one of our APIs which is currently responsible for over 4,000 requests per second. It also forms the backbone of our real-time monitoring systems, and is even leveraged in our hadoop infrastructure
Skimlinks is one of the fastest growing start ups in the UK, with a team of 85 spread between our offices in London, San Francisco, and New York. Industry leaders in the content monetisation space with a drive to be as disruptive and innovative as we can be, we're looking for some bright minds to join our ever-growing development team. Check out the careers section of our website for more information.
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Build your own effects
Featuring Jeremy Yallop
Most practical programming languages include ways of performing various non-functional effects, such as exceptions, generators, dynamic binding and concurrency. Languages typically offer ways for programmers to define new functions, new types, and sometimes even new syntax, but the set of...
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What we learned from building full-stack web applications in F#
Featuring Loïc Denuzière
In recent years, there has been a push to promote so-called isomorphic web applications: the same JavaScript code is able to run both on the server and the client. This allows a very fluid and uncluttered style of development. It also helps keep code DRY and provides opportunities for...
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Time Travel for Game Development with Elm
Featuring Claudia Doppioslash
Elm is a purely Functional Reactive Programming language which happens to have the best current implementation of a Time Travelling Debugger (inspired by Bret Victor's "Inventing on Principle" talk) and is ideally suited for games and UIs.
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Functional Programming in an Imperative World
Featuring Michael Newton
Once upon a time there was a small company with a large codebase. That codebase had been written in the well understood languages of "VeeBeeDotNet" and "CeeSharp". After a while, more people starting working for the small company, and while they all knew some CeeSharp and...
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Games and 3D Graphics in Arcadia
Featuring Timothy Gardner
Arcadia is the integration of Clojure into the Unity 3D game engine and development environment. Unity exports to nearly all major gaming platforms, while Clojure's functional data and capacity for live programming and optimizing macros provide unique benefits to game developers. In this...
clojure fpx functional-programming game-development -
Functional Programming Principles
Featuring Renzo Borgatti
We should definitely look forward to new ideas in functional programming. At the same time we should make sure we have a solid understanding of the basics. With this talk I want to introduce the audience to the most important concepts in functional programming and why they are making programming...
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The lazy programmer's guide to writing 1000's of tests: An introduction to property based testing
Featuring Scott Wlaschin
We are all familiar with example-based testing, as typified by TDD and BDD. Property-based testing takes a very different approach, where a single test is run hundreds of times with randomly generated inputs.
fpx functional-programming testing
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