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D3 4.0 plugins via examples with SVG+Canvas and Functional Reactive Programming
Featuring Robert Monfera
The next major release of D3 breaks down the diverse library into uncoupled components. Even the core concepts such as d3.selection are in their own optional plugins. The changes yield faster load, separation of concerns and more malleable datavis.
functional-programming reactive-programming d3.js javascript -
Visualising Game Trees with D3.js
Featuring Daniele Polencic
Writing algorithms for Artificial Intelligence is a lot of fun. You end up teaching your software how to move and learn in the environment and how to take actions to survive to obstacles and threats.
But this is still software. How do you know your AI is not dumb as doorknobs? How do you test...
javascript d3.js -
Immutable.js + d3.js = ?
Featuring Chris Price
d3.js’ component and update patterns easily allow for a more functional or Flux-like approach to visualisation rendering. Converting your render to a pure function of your model makes debugging much easier but often with an associated performance cost. Whilst this isn’t always noticeable in...
d3js javascript
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