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In the past, being a .net developer in Unity has been *weird*. Its always been years behind! But that began to change in the 2017 development cycle and seriously ramped up in 2018.
Unity now s a cutting-edge .net implementation in its own right, and making fascinating moves with new technologies like Burst and High-Performance C#.
This talk will attempt to demystify all these new technologies and the compilers underpinning them.
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"Hi I'm Lotte and I make stuff." Lotte is an indie Gamedev contractor with almost a decade of experience in the industry working on everything from UI to networking. She is also the founder of LotteMakesStuff -an educational resource for Unity Developers dedicated to providing in-depth deepdive tutorials, samples and analysis for new Unity features.