A SkillsCast for this session is not available.
In this session, I will summarise what we think makes a good children’s app from both a design and a technical perspective, with examples from our own work and others. Attendees will come away with a set of solid dos and don’ts for building mobile games for children.
What gestures are good in children’s games? Does load time matter? Why shouldn’t you include ‘trash can’ imagery? Is there a right way to do in-app purchases in kids games?
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