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There’s no such thing as the perfect programming language. I’m sorry, but there isn’t, and I’ll explain why.
On the other hand, if you were set the task of designing the perfect language, how close could you get, how would you go about it, and what would it look like in the end? We’re going to explore this problem space with a tour along the bleeding edge of modern language design, giving you some insight into what’s already out there, what tradeoffs each new idea comes with, and what sort of tools you might be working with in a future where programming is slightly less awful than it is today.
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The Perfect Language
Bodil Stokke
Bodil works as a computer science researcher for a secretive think tank, and is a world renowned expert in varied fields such as pizza and persistent data structures. Contrary to popular rumour, she only has five fingers on each hand, but is still an Emacs user.