In this session for the F#unctional Londoners Meetup Group, Yan will share some insight into how GameSys uses a polyglot stack evolving around .Net to build their games and the different kinds of scalability and big data challenge they have to face for each game.
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Yan is an experienced engineer who has run production workload at scale in AWS for nearly 10 years. He has been an architect and principal engineer with a variety of industries ranging from banking, e-commerce, sports streaming to mobile gaming. He has worked extensively with AWS Lambda in production, and has been helping various UK clients adopt AWS and serverless as an independent consultant.