Please log in to watch this conference skillscast.
AndEngine is one of the most amazing and widespread 2D game engines for the Android platform. Johannes Borchardt & Lukas Jarosch will introduce this amazingness by showing the general structure of an AndEngine game.
YOU MAY ALSO LIKE:
- Jenny Martin and Pete Buckney's BDD From Start to Finish - Successful Delivery through Continuous Collaboration (in London on 20th - 22nd March 2017)
- Scrum Event & Fabiola Eyholzer present - Agile HR Decoded (in London on 27th March 2017)
- Gojko Adzic's Impact Mapping Workshop (in London on 27th September 2017)
- Agile Testing & BDD eXchange 2017 (in London on 9th - 10th November 2017)
Introduction to AndEngine
Lukas Jarosch is CIO of ANDLABS. Being a creative and innovative mind, he never runs out of new game ideas. He is specialized in round based games and in multiplayer framework development.
Johannes is co-founder of ANDLABS, a Munich-based company specialized in the development of Android apps and games. His focus in game development are plattformer and physic based games.