Prototyping is an often misunderstood subject, especially when it comes to mobile apps, and commonly mistaken for wireframing or detailed project specifications.
In this talk, Paul Ardeleanu -- author of Skills Matter's Intro and Advanced iOS training courses -- will discuss the various tools and techniques available and shares his personal experience.
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How to prototype your mobile app
Paul is an experienced iphone developer and software engineer with a passion for mobile utilities. He regularly speaks at the iphone user group meetups at London's iphone store and has been predicting the end of computers as we know them - touch interfaces are going to rule the world.