Skillscast coming soon.
In this tutorial you will work with Undertone to create music programmatically in F#.
You will first learn how to create and visualise individual notes, learning how different shape waves make different sounds and how sound effects like overdrive can be simulated. You’ll then go on to see how notes can be sequenced to make tunes and get the chance to make up their own riffs.
Finally, you will see how you can load existing music files in most formats and use the Undertone tools set to sample and edit these sound files to make new and interesting tunes.
Most of the exercises will target users who are new to F#, they’ll also be series of advanced exercises available where experienced users can tinker with the inner workings of Undertone and contribute new features to the project.
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- DDD eXchange 2017 (in London on 27th - 28th April 2017)
- Greg Young's CQRS, Domain Events, Event Sourcing and how to apply DDD (in Stockholm on 22nd - 24th May 2017)
- Simon Brown's Software Architecture for Developers Workshop (in London on 22nd - 23rd May 2017)
- Alberto Brandolini's DDD Modelling Workshop (in London on 26th - 28th June 2017)