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User Stories are a widely adopted technique for agile teams. But opinion is divided on the value and usefulness of Stories. Are they a godsend for quality? A convenient and precise shorthand? Waterfall requirements in agile clothes? A necessary evil? A pernicious cancer infecting team creativity and product owner freedom?
Are stories really the key ingredient that allows an agile team to get valuable stuff done and tested faster, or are they just a placebo, providing reassurance that at least we "sound agile"?
Should we stick to the standard template? How do we ensure we don't lose sight of the big picture? Is it OK to have technical stories? Should we use cards or a system?
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Two Sides of the Story
David Evans is an independent agile consultant, coach and trainer. He is an evangelist on agile testing, TDD, BDD and Specification by Example, and is a regular speaker at international conferences and seminars.
Brindusa is a passionate agile consultant and coach. She works with ambitious companies across Europe to facilitate the kind of organizational change that has great impact on the individuals and the bottom line.