Please log in to watch this conference skillscast.
Over the past few years, the quality of apps in the Google Play Store has increased substantially. Developers are taking Android UI seriously and producing beautiful apps made of tons of graphics resources (Bitmaps, 9-patches, shapes, etc.) every day. To help you avoid the pain of handling all these different resources, the Drawable abstraction was born.
In this video, Cyril Mottier deep dives into the android.graphics.drawable package and how you can use it to render scalable and responsive UIs. The Drawable notion is essential to the creation of UIs, but developers often only scratch the surface. Click play to understand Drawables and be able to use them to create clean code and a polished, smooth app!
YOU MAY ALSO LIKE:
- Understanding scrolling techniques in Android (SkillsCast recorded in October 2015)
- Android Architecture with Jorge Ortiz-Fuentes (Online Course on 17th - 19th May 2021)
- Accessibility in Flutter (SkillsCast recorded in August 2020)
- Skills Matter droidcon London 2019 Wrap Up! (SkillsCast recorded in October 2019)
Mastering Android Drawables
Cyril Mottier is Mobile Software Engineer at Capitaine Train and Android Google Developer Expert. Passionate about technology and design, Cyril is an avid lover of Android and a multi-skilled engineer. He is actively involved in the Android community and shares his passion writing blog posts, creating open source libraries and giving talks. His motto: “Do less, but do it insanely great”