SkillsCast coming soon.
Join the creator of F#, Don Syme for a brief history of F# and Open Engineering as well as a glimpse into what’s Hot in the F# Landscape, looking in to Cloud, Data Science, GPU, Client, Games and Web. Don will then present his greatly expanded, updated and extended version of the hands-on Compiler Services Demo and Tutorial from last year. If you attended 12 months previous, make sure you attend this one too.
F# Core Engineering intro:
- How to contribute to the F# Language, Compiler, Library and Service
- How your contributions are reviewed and tested
- How your contributions make it out across multiple platforms thanks to the F# Software Foundation, Mono, Debian and Xamarin
F# Compiler Services intro
- Hands-on with the compiler services
- Examples of how F# Compiler Services are being used in iPython Tools, Tsunami, Cloud Sharper, Visual F# Power Tools, Xamarin, FSharp.Formatting and more
F# Editing Tools intro:
- How you can contribute to tools for Xamarin, Visual Studio, Emacs and more
F# 4.0 intro
- Update on engineering efforts for F# 4.0
For this session Mac users will need the following:
- The latest edition of Xamarin Studio; OR
For those using Windows please instal:
Visual Studio 2013 (Professional or above, though Desktop Express may be enough)
Optional but Recommended: Visual F# Power Tools from the Visual Studio Gallery
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F# Core Engineering Tutorial
Don Syme is a Principal Researcher at Microsoft Mobile Tools and Microsoft Research, Cambridge. He works with researchers, Microsoft and open source communities to make better programming technologies, and, through that, make people more productive and happier.