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SkillsCast

WebGL – Back to basics

31st July 2014 in London at Skills Matter

This SkillsCast was filmed at WebGL – Back to basics

It's time to revisit the basics, for those who have no experience of WebGL.In this session we cover the WebGL basics – setting-up, debugging, basic interaction and simple animation and, time permitting, the same with Three.js.

Prerequisites

A laptop with a browser that supports WebGL and your favourite editor. Some knowledge of HTML and programming preferably Javascript (or similar). Some features will require a server, although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

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WebGL – Back to basics

Carl Bateman

A senior software engineer with expertise in HTML5 and WebGL. He has been presenting and teaching for the last five years.

SkillsCast

It's time to revisit the basics, for those who have no experience of WebGL.In this session we cover the WebGL basics – setting-up, debugging, basic interaction and simple animation and, time permitting, the same with Three.js.

Prerequisites

A laptop with a browser that supports WebGL and your favourite editor. Some knowledge of HTML and programming preferably Javascript (or similar). Some features will require a server, although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

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About the Speaker

WebGL – Back to basics

Carl Bateman

A senior software engineer with expertise in HTML5 and WebGL. He has been presenting and teaching for the last five years.