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This session will introduce some key techniques that help decompose large problems. Decomposing problems is a key skill that all software developers need, but we’re often not very good at it. Whether it’s stories that take longer than an iteration, or features that can’t be delivered in the expected release, we’ve all seen the problems that tackling an over-large problem can cause.
We’ll work in small groups, in 3 Amigos style, using detailed examples, to demonstrate the value of delivering small, low-fidelity pieces of work early rather than prematurely focusing on fully-polished final versions.
By the end of this session, you’ll see that small IS beautiful, and understand just how small, small can really be.
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Less is more [Workshop]
Consultant, coach, trainer, analyst and developer for over 30 years. Seb has been involved in the full development lifecycle with experience that ranges from Architecture to Support, from BASIC to Ruby. He’s a partner in Cucumber Limited, who help teams adopt and refine their agile practices, with a particular focus on collaboration and automated testing.