Ross will share some of the stuff he has been doing over the last year whilst learning D, such as
A massively sidetracked attempt at a 2d game engine
An actual game in the not-an-engine
An F# style discriminated union compiler (nice unions in D, yay)
An attempt at some pattern matching mechanics for the above
A healthy dose of possibly mind-bending functional template metaprogramming
Squirrels in abdundance
A mini compile-time LISP for scripting in the not-an-engine (for no good reason)
Maybe other stuff including an ASCII raycaster, several old demoscene effects, a procedural space invader generator, a FAR plugin, general other wackiness and nonsense
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London D Meetup
Ross McKinlay
Ross has been accidentally wiping hard drives and melting transistors into his fingers since he can remember. He has over 20 years programming experience in a wide variety of different languages and technologies, ranging from games and financial markets to fraud prevention and investigation. He has more recently been working on F# type providers. He loves squirrels, physics, electronics, robotics, functional programming, programming languages in general and squirrels.