A SkillsCast for this session is not available.
In this workshop we'll discuss the origins and applications of asynchronous programming, and how it relates to underlying concepts like OS threads and parallel computation. We'll look at how the asynchronous features of various development platforms have evolved, from modules to libraries to language keywords, and we'll look at how - and when - you can apply these patterns in your own projects to deliver responsive applications and great user experience even when your app is spending 90% of its time waiting for responses from external services.
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The Asynchronous Age: A Developer's Illustrated Primer
Dylan Beattie is a systems architect, developer, and Microsoft MVP, who has built everything from tiny standalone websites to large-scale distributed systems. He created his first web page in 1992, and he's been building data-driven interactive web applications since the days of Windows NT 4. He's currently the CTO at Skills Matter in London, where he juggles his time between working on their software platform and supporting their conference and community teams. From 2003 to 2018, Dylan worked as webmaster, then IT Manager, and then systems architect at Spotlight (www.spotlight.com), where his first-hand experience of watching an organisation and its codebase evolve over more than a decade provided him with a unique insight into how everything from web standards and API design to Conway's Law and recruitment ends up influencing a company’s code and culture.