Improving my functional programming step by step – what I learnt from using Haskell to solve a computer game puzzle. Functional programming is now mainstream (e.g. RxJs, Redux and LINQ). To improve my own skills, some of my personal projects use Haskell, Elm etc.
Recently, I wrote two solutions to a permutations puzzle using Haskell. My first solution worked but didn’t scale, while the second does. I’m interested to hear if this reflects something about my problem-solving methods (in both imperative and functional languages), and what kind of approaches the audience prefers.
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Improving my functional programming step by step