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This talk will focus on the Google Cardboard and the Unity game engine. It will highlight the main characteristics and advantages of a VR app and the challenges posed by evolving in a VR environment. These include cybersickness, lifelike interactions and single button control.
The new VR features such as Google Daydream will also be discussed as a hint of what the future of VR could be.
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Quentin Le Guennec
Quentin is a Software Engineer at YLD. Even though he discovered the wonders of programming at a young age, design was what attracted him first.