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In this workshop, you will explore the canonical simplest application possible - good old "hello world" - and look at everything else we need to do to run it as a modern, secure, discoverable service. You will discover deployment and hosting scenarios. How do you design your Hello, World services so they'll run across multiple platforms? What do you need to do to go serverless? We'll look at logging and monitoring - how do you know your service is working? What happens if it stops working? How do you go about troubleshooting and triaging errors and warnings in production? We'll look at security, caching, scalability, discoverability, and everything else that you need to do to go from 'works on my machine' to 'works everywhere, all the time, guaranteed'.
After all, there's a big old galaxy out there... if we're going to go around greeting worlds, wouldn't it be nice to do it on a massive scale?
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Tutorial: "Hello Galaxy" - Hello World at Web Scale
Dylan Beattie is a systems architect, developer, and Microsoft MVP, who has built everything from tiny standalone websites to large-scale distributed systems. He created his first web page in 1992, and he's been building data-driven interactive web applications since the days of Windows NT 4. He's currently the CTO at Skills Matter in London, where he juggles his time between working on their software platform and supporting their conference and community teams. From 2003 to 2018, Dylan worked as webmaster, then IT Manager, and then systems architect at Spotlight (www.spotlight.com), where his first-hand experience of watching an organisation and its codebase evolve over more than a decade provided him with a unique insight into how everything from web standards and API design to Conway's Law and recruitment ends up influencing a company’s code and culture.